Prince Yriel 155
Karandras 215
Scorpions x 10 160
Fire Dragons x 8 128
Wave Serpent missile/stones 130
Storm Guardians x 10 +Warlock (11) enhance / spear --- 2x flamers
Wave Serpent missile/stones 130
Dire Avengers x 8 Exarch Defend 123
Wave Serpent missile/stones 130
Guardians x 10 missile 100
Guardians x 10 missile 100
War Walkers x 3 6x Scatter Lasers 180
Fire Prism stones / holo fields 160
Fire Prism stones / holo fields 160
1996 points.
No matter what this army always deploys as full reserves.
100% of the time the War Walkers should outflank
95% of the time the Scorpions should outflank
Yriel most likely goes with the Avengers but could go with either other Wave Serpent squad. His autarch rule assists with the full reserves
The goal is to try and dominate the local area of either the largest collection of objectives, or simply win on kill points.
Scorpions and War Walkers hope to handle the largest of the lootas, or if that resolves itself (or scorpions come in later) Karandras can kill the entire unit of Nob Bikes on his own.